Stat bonuses per level: +1 Agi, +1 End, +1 Vit, +1 Str +1 Tough, +1 Free Point. Able to use a vast array of weapons of both the heavy and light variants. While survivability and power are higher than the light-class variant, it is lower than the heavy-class warriors. While faster than the heavy variant, it is slower than the light-class warriors. A medium-class warrior, focused on a balanced approach to combat, finding a compromise between speed and power. Warrior (Medium) – Basic starting class.Starting Skills: Basic Dual Wielding (Inferior), Basic Throwing Weapons (Inferior), Quickstep (Common).Stat bonuses: +2 Agi, +1 End, +1 Str, +1 Vit, +1 Free point.
Mainly uses weapons such as rapiers, daggers, small hatchets, and throwing weapons. While faster than both the medium and heavy variants, it comes with a decrease in attack power and survivability. A light-class warrior focused on quick attacks, evasion, and finesse. Warrior (Light) – Basic starting class.Although there is an uncountable number of classes, they can all be derived from 6 primary ones that one chooses from at F grade: